Rune Engine  Version 0.2.7-alpha
Documentation for how to make games using the Rune Engine.
rune::Mat2 Member List

This is the complete list of members for rune::Mat2, including all inherited members.

determinant()rune::Mat2
invert()rune::Mat2
Mat2()rune::Mat2
Mat2(double a11, double a12, double a21, double a22)rune::Mat2
operator!=(const Mat2 &right)rune::Mat2
operator*(const Mat2 &right)rune::Mat2
operator*(double scalar)rune::Mat2
operator*(const Vec2 &right)rune::Mat2
operator*(Vec2 const &vec, Mat2 &mat)rune::Mat2
operator*(double scalar, Mat2 &mat)rune::Mat2
operator*=(const Mat2 &right)rune::Mat2
operator*=(const double right)rune::Mat2
operator+(const Mat2 &right)rune::Mat2
operator+=(const Mat2 &right)rune::Mat2
operator+=(const double scalar)rune::Mat2
operator-(const Mat2 &right)rune::Mat2
operator-()rune::Mat2
operator-=(const Mat2 &right)rune::Mat2
operator/(const Mat2 &right)rune::Mat2
operator/(double scalar)rune::Mat2
operator<<(std::ostream &os, const Mat2 &vector)rune::Mat2friend
operator<<(std::ostream &os, const rune::Mat2 &matrix)rune::Mat2
operator==(const Mat2 &right)rune::Mat2
operator[](int index)rune::Mat2