Rune Engine  Version 0.2.7-alpha
Documentation for how to make games using the Rune Engine.
rune::SceneManager Member List

This is the complete list of members for rune::SceneManager, including all inherited members.

addScene(std::string const &sceneName, GameScene *newScene)rune::SceneManager
getCurrentScene(void)rune::SceneManager
getNumScenes(void)rune::SceneManager
setScene(std::string const &newState)rune::SceneManager