Rune Engine  Version 0.2.7-alpha
Documentation for how to make games using the Rune Engine.
physics::AABB Struct Reference

Axis aligned bounding box for each object. More...

#include <rigidBody.h>

Inheritance diagram for physics::AABB:
Collaboration diagram for physics::AABB:

Public Member Functions

void draw (rune::RenderWindow &window) override
 Draw the object to a render window.
 

Public Attributes

rune::Vec2 min
 Bottom left corner of the AABB.
 
rune::Vec2 max
 Top right corner of the AABB.
 

Detailed Description

Axis aligned bounding box for each object.


The documentation for this struct was generated from the following files: