![]() |
Rune Engine
Version 0.2.7-alpha
Documentation for how to make games using the Rune Engine.
|
An interface that allows objects to watch a subject for signals, and perform some action when notified. More...
#include <observer.h>
Public Member Functions | |
virtual void | onNotify (Signal const &signal)=0 |
A virtual method to be overridden by a concrete implementation of the observer class. | |
An interface that allows objects to watch a subject for signals, and perform some action when notified.