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Rune Engine
Version 0.2.7-alpha
Documentation for how to make games using the Rune Engine.
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Start off by declaring the header file and including all the objects you'll need for this scene.
After you have all of these objects added in the header, go ahead and instantiate the objects in the scene by creating a doInit(void)
function.
Then in this function you can add objects to scene, set up cameras, change positions of objects, and anything else you could normally do with a rune::GameObject.
And now you should have your first rune::GameScene up and running! All that's left to do is add it to your rune::GameApplication in your main function.
See how to create a new rune::GameApplication